GAME is a form of play that has the usual format and display, and is sometimes used as an educational tool. Games are different from works, which are usually paid, and from artwork, which often express aesthetic or ideological elements. However, the difference is not clear, and many games are still considered work. (Such as professional players in sports or games with spectators) or art (such as puzzle games or games such as solitaire or video games).
The game plays purely for entertainment, sometimes for success or reward as well. They can play alone in the team or online. Amateur or professional players may have non-player views, such as when a person joins a chess championship. While players play their own games when they turn to play. Often, part of the entertainment for children playing games is to decide who is part of the audience and who is the player.
The main elements of the game are goals, rules, challenges and interactions. Games generally involve mental or physical stimulation, and usually both. Many games help to develop functional skills as a form of exercise or work in the field of education, simulation or psychology.
Trying since the early 2600 is part of the human experience and is present in every culture. Royal games of Ur, Senet and Mancala are the best known games.
The tools and rules of the game will result in skills, strategies, luck or combination of such content and classified under such category.
Skill games include physical games such as wrestling, trolling, hopscotch, warfare, targeting, filming and sharing, and mental skill games such as checkers and chess. The strategy of the game consists of checkers Arima and tic-tac-toe, and often requires special equipment to play mahjong, mahjong, roulette, etc., including snakes and ladders and paper scissors. Most devices require a card or dice. However, most games have two or three of these elements. For example, American football and baseball involve both physical and tactical skills, while poker customization and exclusivity combine strategies and opportunities. Cards and board games are plentiful, including 3 types; Scam games mainly involve mental skills, strategy and opportunity elements, as well as several strategy board games such as Settlers of Catan and Carcassonne.